December: I've had this concept about how epic battles should work, and how I'm tired of how most boss fights tend to go. On that note I'm working on a little something. With any luck it will be done some time around March.
As always, if you have any suggestions, questions, comments, or requests, and especially if a feature doesn't work, send me an e-mail at scott@d20knights.com (it's always nice to hear when I get things right, or fix what I got wrong).
GAMMAWORLD 4th Edition__________________________________________
This new iteration of the game is designed for quick play and non-permanent characters. I however like the idea of being a radioactive robot giant, so I figured I would make a slightly more "permanent" sheet. Like all my sheets, this is very close to the original. One sheet has auto-complete math, and the other has blank forms you can fill out with anything you want.
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DUNGEONS & DRAGONS 4th Edition___________________________________
These two character sheets have been redistributed to have a similar layout to the 3.5 character sheet for players making the change. Both sheets have forms you can fill out so you don’t have to write the information in, though the first form has NO auto-complete. I’ve had to many of those have a small section not work and thus the whole sheet was worthless. The second sheet has some math auto-complete; though it’s still in progress (some fields won’t update the math until you click off the page, or enter a placeholder number and delete it later).

DUNGEONS & DRAGONS 3.5_________________________________________
These sheets all relate to the 3.5 edition sheet in some way. These are primarily back replacements, since almost none of us use the spell section to the right of the sheet. In the coming weeks I should update these will full pages (front and back) and should be forms (so you can fill them out). The pet sheet will remain one-sided unless someone gives me a reason otherwise.

d20 MODERN_________________________________________________________
The first set of sheets are the standard d20 Modern sheets from the back of the book, only I've added forms so you can edit the fields yourself (one with blank forms, the other with some auto-complete).
d20 System BONUS!______________________________________________
A d20 supplement has rules for one brand of game that may not be in another, but since they’re d20 formatted, they translate. I’ll drop these bonus rules here, and you DMs sort them out.
D6 DUNGEON (HOMEBREW)___________________________________________________________________
So I made this short RPG, really barebones if you will. The idea was that you can get six sided dice anywhere, and if the entire game fit on the front and back of a sheet of paper, then you could take it with you. All you would need to play is the one Rules Sheet, at least 1 six sided die, and some scraps of paper to keep track of things.
The way the system works it relies heavily on a good DM, someone who can make balanced rules on the fly, adjust things without tripping over his own feet, make treasure and rewards that don't break the game. With a few imaginative players, you can really make any class you want. Roll a Wizard who spends feats on armor and weapons, stat strength, and you have a Swordmage. Go ranged with a Rogue, you have a Ranger.
It's still testing, not tweaked, but send me feedback if you ever find a group keen on playing it.
